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The Express of Terror

How this book reads

  • You choose

    The story branches on what you pick, and the endings are not all the same.

  • You have a character

    Roll or build one, carry what you find, and let your scores decide what you can try.

  • You fight

    Fights play out turn by turn, on dice and on the character you built.

AdventureScience fictionThriller

The Express of Terror

Ten Adventures · Book 9

by Athos Beuren

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6,709

Words in total

16

Minutes a playthrough

About this book

In a futuristic megacity, your day already starts late and gets worse when your hover-car breaks down in the middle of the air traffic. With no choice, you board the Metrojet, the fastest bullet train in the urban perimeter, hoping you might still reach work in time.

But the doors slam shut and the express departs under the command of Robert Ripper, a psychopath escaped from INSANE who has hijacked the vehicle and announced that today's destination is death. Trapped at ultrasonic speed, you must survive the runaway train's traps, face the maniac's machines, and stop him before he makes good on his deadly promise.